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ROUGHLY RESIDENT EVIL
Practice Project
The original Resident Evil was a huge driving force in me deciding to get into video game design and development. Wandering around the mansion with the static cameras constantly switching angles stuck with me for years. I started working on this project to better my skills as a designer and to learn how to make static cameras and work on level building. It is very much a work in progress but something I plan on continuing work on.
Roughly Resident Evil: Bio

Roughly Resident Evil: Image

Roughly Resident Evil: Image

Roughly Resident Evil: Image

Roughly Resident Evil: Image

Roughly Resident Evil: Image
Here's a quick playthrough of the level!
Roughly Resident Evil: Text
Roughly Resident Evil: Video
and a timelapse for anyone interested!
Roughly Resident Evil: Text
Roughly Resident Evil: Video
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