top of page
screenshot.png

LOST SOUL

IGDB Summer Game Jam 2023 Submission

Lost Soul is a game that was developed by a team of 7 for the IDGB summer game jam. It is a 2D top down where the player controls a pirate ship and goes on a mission to defy Davy Jones. The entire game was created from scratch in a week. 

I was the level designer for this game and got to work with an array of talented people. I created 5 unique levels for this experience. 

Lost Soul: Bio

GET 'YER SEA LEGS, LADDIE

The Tutorial Level

Lost Soul: Text
Lost Soul: Work

This level was designed to introduce the player to the core mechanics and features of the game. It starts with a fairly empty starting area that allows the player to become familiar with the controls. It features three islands that blocks the player's path and allows for exploration around them. The next section that follows get the player used to movement by giving them obstacles to move around and letting them explore 8-axis movement. After that, it leads to a long hallway that introduces the player to the rum mechanic and has them experience the speed boost it provides. The level then funnels the player to a treasure chest, introducing them to the key to unlocking the exit condition for each level. The last area of the level features a large, open arena that introduces the player to combat and using cover to avoid enemy fire. 

This level serves as a foundation for the rest of the game and sets the player up for success in future levels. 

Lost Soul: Text

DEAD MAN'S COVE

The Tutorial Level

Lost Soul: Text
  • LinkedIn

©2021 by Jacob Coles. Proudly created with Wix.com

bottom of page