
RÉSUMÉ
Education
FULL SAIL UNIVERSITY
Bachelor of Science in Game Design
Graduated Salutatorian of class
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Learned about and received hands-on experience in various aspects of the video game design and development process, including gameplay loops, level design, project management, coding, and documentation.
Design Experience
Below you will find a list of projects that I have worked on throughout my career and during my time at Full Sail University. It is my current objective to obtain an associate level designer spot within a reputable studio to further advance my skills and knowledge within video game design and development.
TITANS' TOWERS | TEAM TITANS
March 2022 - June 2022
Titans' Tower is an Unreal developed first-person shooter tower defense game that I worked on with several other students of Full Sail for our capstone project.
Responsible for designing the core gunplay within the game, including ammunition, reloading, shooting, and weapon switching
Designed multiple levels for the game, starting from blockmesh and moving to a polished state with art assets
Responsible for logging time and issues within JIRA and keeping all information updated through our game's GDD in Confluence and maintaining source control through Perforce
SNEAKY SNEAKY | SOLO PROJECT
September 2021
Sneaky Sneaky is an Unreal project that I worked on while attending Full Sail. It was a demonstration of state machines and AI pathfinding.
Responsible for implementing the state machine for the NPCs and designing the core gameplay
Set up the navigation for NPCs and pathfinding for the AI
Responsible for designing the level to demonstrate the gameplay for sneaking through various guards NPCs
ADVENTURE | TEAM EMERALD
March 2017 - present
Adventure is a team-based project I worked on with several other students while at Full Sail. We each created levels individually and then iterated upon until they created a seamless experience within Unreal.
Created a level within a given game that met the expectations of the game’s design document
Worked with a team to create a persistent level within the game.
Retail Experience
While attending Full Sail University, I was also working full-time with Best Buy and Geek Squad. I've been with the company for 7 years now and I'm extremely grateful for the opportunities the company has provided. While I'll always remember my time with the company fondly, I am ready for the next step in my career.
GEEK SQUAD MANAGER
February 2021 - Present
Responsible for the day-to-day operations of a Geek Squad store inside Best Buy. Recruited, trained, developed, and coached Geek Squad agents while driving operational and financial outcomes. Responsible for driving results related to turn time, redo rate, and customer satisfaction survey scores. Personally addressed any client issues in regards to the service provided by Geek Squad on any client device. Managed labor spending in relation to current workload in order to maintain an efficient and profitable business
SENIOR C.I.A. / GEEK SQUAD SUPERVISOR
August 2020 - February 2021
Responsible for driving metrics in the client-facing portion of the business. Regularly trained and coached consultation agents on best practices and ensure that quotas are met within the store. Handled client issues as the arrived and handled operational side of business
MECP AUTOMOBILE LEAD TECHNICIAN
March 2018Â - August 2020
Responsible for the professional installation of various car electronics in customers' vehicles in a timely and neat manner; when not actively installing, responsible for coaching sales floor on best practices for selling equipment and ensuring the Install Bay is meeting its required goals for utilization and sales as well as keeping supplies in stock
ADVANCED REPAIR AGENT
May 2017 - March 2018
Responsible for the diagnostic, troubleshooting, and repair of client/customer devices (laptops, towers, tablets, and phones); directly responsible for ensuring that the repairs are completed in a timely and satisfactory manner and that the client/customer is contacted when repairs are completed. When not actively working on repairs, training other employees on selling of services and providing education to client/customer